Red Flashmasta

On Friday, I received some new Flashmasta PCBs. I was out on Sat/Sun, but on Sunday evening, I soldered one up. Take a look. Oh, by the way, it works great.

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8 thoughts on “Red Flashmasta

  1. Reznor

    Nice!I love the color, Crystal cases would be nice for the carts (but seems impossible…).
    What about the “byteblaster” on the top right?

    Reply
    1. Flavor Post author

      That Byteblaster is my secret interface that only you and I know about. Actually, it’s the way I reprogram the CPLD chip with code updates. For the proto carts, it’s on there in case I need to solder a pin header on. Now, I’m not sure if I’ll leave it on future revisions or not. It doesn’t hurt anything to keep it, so we’ll see.

      I love the color, too. For now, only the first 10 PCBs will be red like this. It’s sort of a limited edition thing. They will be normal green after, because the red costs more.

      I don’t intend to make cart cases. 3D design/fabrication is NOT my thing. It is made to fit in existing cart cases. For now, a user will need to replace another cart PCB with this one. In the future, I may be able to source some “sac” carts.

      Reply
      1. Reznor

        Cart cases would be far too much expensive. It’s really nice seeing a working homebrew flashcart after all that time and projects that aborted.
        Furthermore, is it final or do you still have things to improve/test?

        Reply
        1. Flavor Post author

          It seems to work well. I feel like it needs more testing, but I don’t have any specific problems at the moment.

          Reply
          1. Bluey

            Let me buy one Flavor, and I will test it for you! 🙂 Sorry if this has been asked elsewhere, but will this also allow for game save-states to be stored on the card as well? And if so does it use the same flash memory that stores the homebrew rom to store the save-states, or does it use a piece of dedicated flash memory for game save-states? Congratulations again on the Red FlashMasta, it looks great!

  2. Flavor Post author

    It uses the same technique for save-game data as the original game cartridges did. The game data (ROM) and save are both stored in the same flash memory. I hope that’s clear enough. I’ve been too focused on soldering to do much in the way of testing. I’ll email you.

    Reply

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